Jump. Offers a clean interface, difficult yet addicting gameplay, and appropriate graphics for the in-house mechanics. Jump. is a game that will be adequate entertainment for what it is: an addicting 2-dimensional minimalist title that invites the player with a clean-cut world and urges the player to continue with a quick restart. Going further, it would be easier to articulate the objective value of this game in a series of well-timed screenshots, so that is what we’re going to do.
Throughout the history of video games, the best installments have consistently had the most complex graphics and cutting-edge mechanics that have never been traversed before. However, at some point in the digital age, this pattern was discontinued. On the mobile scene, games with purely good mechanics and addicting concepts began to run rampant and take over the charts. The new release, Block Hopp by Top Gen, makes no mistake in hitting the minimalist movement square in the bull’s-eye.
Top Gen makes it apparent that they may have modeled their graphics after preceding hits, however adding their own unique gameplay mechanics gives the game an attractive twist that invites potential players to try and try again! The longer your finger is holding the block correlates to how far the block is launched. This dynamic creates an opportunity for the player to get a feel for the physics of this game’s “universe”.
Although very linear and seemingly lacking depth (which is one of the few complaints one can have) can hinder the experience at times, it is also Block Hopp’s strength, as it adds to the highly addictive aspects of the project. Ultimately, the way Block Hopp blends in to the “simple games” genre is accurate enough to resonate with the mobile crowd, however it has enough features and good mechanics to differentiate it from previous installments of a similar kind. A very solid title with a lot of potential, Block Hopp is more than adequate when taken at face value and may do some big things down the road.