Category Archives: Images

Enjoy beautiful screenshots from around the industry!

Best Mobile Game Ever?

It is well known that the human race has always had an eye for the top. From sports to kings, across all industries and platforms, we are obsessed with positioning a select few at the very top, dubbing them as the best. It is this obsession with greatness that is a reflection of our drive as a species, and as individuals.

In an ever-changing world, metrics and statistics take the front seat as the arbiter of the best. The best surgeons will have the most successful surgeries. Wayne Gretzky has tallied the most points out of any NHL hockey player of all time, and by a wide margin. These metrics, because of their cold, hard objectivity, are never technically wrong. They can’t lose, because they just are. No opinions or relativism is taken into account, because numbers can never stray from the the truth, for so long, they have been the truth. But what numbers do you use to determine the best in the app store?Image result for numbers

From sports to kings, across all industries and platforms, we are obsessed with positioning a select few at the very top, dubbing them as the best.

If you clicked on this article, I’m sure that you were either 1) Just curious, or 2) looking for an answer that you may have been expecting. In that case, Pokemon Go has been downloaded globally over 500 million times in less than a year, so case closed. The dispute has been ended once and for all, and the king reigns supreme. Pokemon Go is the best.

But wait, Pokemon Go has a lot of problems too, and it piggy-backed off of an established IP. You’re saying it’s that easy to crown an objective champion in a multi-billion-dollar industry filled with titles that are constantly pushing limits and paying thousands just for a few impressions? 

Satisfy all of your mowing needs here
Satisfy all of your mowing needs here

If you aren’t satisfied with that answer, neither am I. And so it becomes necessary to continue the search and uncover what truly is the best. Metrics may be important in many instances, however not in this case. Numbers on a dashboard, simply put, will never portray a game accurately. All they do is bear the fruit of your marketing/press/monetization composition, no matter how poor or calculated it was. So would it be wise to throw metrics out the window when positioning mobile games into rank? Does objectivity have a place in the mobile platform? Can you rank mobile games at all? Game development is the highest form of art, from the plot to the level design and the assets. Art can not be measured, and opinions are the only thing that have a say in what the best could be due to mobile games being published to a diverse and sophisticated consumer base.

Numbers on a dashboard, simply put, will never portray a game accurately.

Beauty is in the eye of the beholder, making it very hard to find the best game, ultimately because there may just not be one. The mobile platform, while attaining so much room to grow, has already seen so many innovative installments that challenge what we initially thought imaginable. From Angry Birds to the likes of Temple Run or Hill Climb Racing, we as consumers and contributors are a pivotal part of a special time when content quality is at an all-time high.

Here at 3 Monarchs, LLC, it is my duty and passion to materialize the best mobile games possible. Mow Money is not hoped to be , but expected to be an absolute home run in the mobile scene. From rewarding secrets, to simply progressive game play, Mow Money is slated to be extremely well-received, and a true chart-topping title for years to come. It is the quintessence of what a mobile game should be and will draw players of all preferences to a truly sublime and easy pleasure. Keep on Mowin’ and always steer clear from the Monkey Business.

Shoot to kill, Mow to live!
Shoot to kill, Mow to live!

Mow Money Sneak Peek!

Development of Mow Money in full swing now, as movement, damage and artificial intelligence is being formed, tweaked and worked on! Game developing has never been so exciting or fulfilling! I’m so glad to have an awaiting community give input, feedback and anticipate the biggest title out of the 3 Monarchs Game Studio. Mow Money is sure to impress and establish itself as the quintessential mobile gaming experience.

Mow Money
Get a glimpse of what I’ve been working on

Mow Money Gallery 1

Many Mowers

Ol' Reliable
Ol’ Reliable is the starting mower. . . but how reliable really is it?
Minotaur
The menacing, the terrifying. . . MINOTAUR
War Ready
Extended Wheel base mower is strapped up and ready to do battle for your company. This thing takes hits but takes no prisoners. . .
Johnny Deer
This perfect tool to mow lawns. A generic model that is exactly mediocre.
Don't stub your toe
This sturdy chrome mower is a great alternative to Ol’ Reliable and can get the job done well.
The Zamboni
Clean out the competition, and ‘smooth out’ conflicts with the Zamboni

Jump. Has a Likeable Style

Quick turnover to the gameplay
Quick turnover to the gameplay

 

Jump. Offers a clean interface, difficult yet addicting gameplay, and appropriate graphics for the in-house mechanics. Jump. is a game that will be adequate entertainment for what it is: an addicting 2-dimensional minimalist title that invites the player with a clean-cut world and urges the player to continue with a quick restart. Going further, it would be easier to articulate the objective value of this game in a series of well-timed screenshots, so that is what we’re going to do.

Jump.
Jump.
Jump.
Jump.
Jump. Just jump.
Jump. Just jump.

image

The dying animation is cool!
The dying animation is cool!

Wasteland Cowboy Building Hype

As the Social Media era takes full effect, games and ideas of all variants are able to be noticed at an astronomical rate like never before in recorded history. A game that takes full advantage of this period in society and technological advancements is none other than Wasteland Cowboy, a soon-to-come 2-dimensional platformer. At first glance, a concept

Amazing Concept Art for the Cowboy
Amazing Concept Art for the Cowboy

such as this may seem underwhelming with only snippets of gameplay and no release date. However, the apparent lack of detail is advantageous in complementing the mystique surrounding the upcoming title. Screenshots on the game’s Instagram are intriguing and have a great sense of knowing how to draw potential players in.

The lone Renegade of the wasteland
The lone Renegade of the wasteland

With over 8,000 followers on Instagram and (quite obviously) a growing internet presence, Wasteland Cowboy is certainly on our radar and should be a big mobile title to watch down the line.

Why Game Developers Fail

Secret in Plain Sight

“Every strike leads me to my next home run” – Babe Ruth

When looking at the game development industry as a whole, it is quite apparent that there is a hierarchy to the participants of the field (as in any other outlet of human creativity). At the top of this hierarchy is prosperity and success, and to a ludicrously high degree. Most displayed games that are readily accessible and receive the most fame are the figureheads of the industry. However, way more abundant than rampant success, is failure.

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Failure, as with most other industries, is the most prominent singular thing in game developmentAt first glance, it may seem that making a fun game that appeases an audience and that is objectively respectable is not too hard to do. After all, there are so many minimalist games (such as Lit) with underwhelming graphics and minimal design that are considered legitimately viable games in the app store. This seems easy enough. However, after meticulously considering all of the parameters surrounding the audience’s reception of a game, tasks once deemed simple add up to a full-on project that is more time-consuming than aforesaid beginner can plan for. From bug-testing to promotion, and graphics that blend with gameplay mechanics that actually work and make sense, a good game is not an easy thing to create.

Failure, as with most other industries, is the most prominent singular thing in game development

Contrary to popular opinion, as a lesser-known developer, there is no sure-fire way to pump out a successful game and accurately predict the audience’s exact opinion. Therefore, failure then, is not a probability, but imminent in order to reach success. There will be certain failure in all nooks and crannies of the mobile game market. With that being said, instead of avoiding failure, it should be embraced by any aspiring developer or professional alike. Looking at failures objectively, and how those failures were constructed and presented, insures concrete progress towards your goals.

failure then, is not a probability, but imminent… 

Screenshot-960x640-2015-06-24-05.11.30PM
Pits and Boxes Game by 3 Monarchs

The more failures one endures with consistent optimism, the higher chance of success later on.

Lit Gallery

Endless fun with the new arcade puzzle game
Endless fun with the new arcade puzzle game, Lit